DiscoverFuture of Consumer MarketingInteractive Streaming: 10x More Brand Touchpoints Than TV Ads
Interactive Streaming: 10x More Brand Touchpoints Than TV Ads

Interactive Streaming: 10x More Brand Touchpoints Than TV Ads

Update: 2025-09-11
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Description

In this episode of The Future of Consumer Marketing, host Andres Figueira interviews Alexei Bezzubov, Chief Marketing Officer at FISSURE.pro. FISSURE operates as more than just an esports studio - they're a comprehensive tournament operator organizing major events for games like Counter-Strike, Dota, and Mobile Legends. Coming from traditional TV production, Alexei transitioned into esports during Ukraine's 2014 political upheaval, building FISSURE into a platform that reaches the coveted 18-35 male demographic through innovative streaming integrations and authentic community engagement. Their approach demonstrates how esports marketing can deliver superior brand touchpoints compared to traditional broadcast advertising.


Topics Discussed:

  • Transitioning from traditional TV production to esports marketing during industry disruption



  • Understanding IP rights and licensing restrictions across different gaming publishers



  • Building authentic community engagement in traditionally toxic gaming environments



  • Leveraging streaming platforms for enhanced brand integration opportunities



  • Monetizing free-to-watch tournaments through strategic brand partnerships



  • Managing platform transitions from Twitch to Kick while maintaining audience loyalty

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Interactive Streaming: 10x More Brand Touchpoints Than TV Ads

Interactive Streaming: 10x More Brand Touchpoints Than TV Ads

The Global Talent Co.